Game clearing / Arcade
In developmentFirefly Fleet
Guide a small lightship through shifting gaps in the canopy.

An idea, honestly labelled
Still around
the drawing table.
A frog pilot leads a glowing convoy between ancient trees. The concept combines gentle steering with moments where a well-timed turn opens the route.
The first design question is how to make the fleet follow without hiding the player's next decision.
This page presents a concept and its artwork. A playable version is not available, and a launch date has not been set.
The interaction we are exploring
Guide a small lightship through shifting gaps in the canopy. We want clear silhouettes and a readable lead ship before adding speed or extra hazards.
What needs to feel right
Before this idea can become a released game, its controls need to work comfortably on a small touch screen, its goal needs to be immediately readable, and a full round needs a satisfying end.
Can I follow this idea?
Save it to My pockets to find the page again. We do not run an email waitlist or send release notifications. The status here will change only when a playable version exists.
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